Pastures & Ponies
Ability Scores: +2 Str; +2 Con or +2 Dex
Languages: Common, choice of one other
Skill Bonuses: +2 Intimidate; +2 Bluff or Perception
Unhooved: Gryphons can dual wield with their front claws, but take a -1 Speed penalty when doing so, since it’s still hard to walk on their hind legs.
Soarin’: At level 11+ gryphons gain Flight at speed 6.
Dashing: Gryphons have the Dashing encounter power.
Agile Shift: Gryphons ignore difficult terrain when they shift, even when using powers that let them shift more than 1 square.
Dashing (Encounter) Move action
The gryphon flies at Speed +2. If they do not end this movement on solid ground, they float down to the ground. (They do not take falling damage.)
At level 11, they move Speed +4
At level 21, they move Speed +6
- Arcane: Sword Mage, Artificer
- Divine: Paladin, Runepriest
- Martial: Fighter, Ranger, Rogue, Warlord
- Primal: Barbarian, Druid, Warden
- Psionic: Monk